This video was actually the very first video I did for someone outside my family. When Michelle asked me if I wanted to make her a montage for her channel trailer; I was quite happy just to get the opportunity! So I watched most of her videos and combined a bunch of clips and made this video for Michelle's channel. You can go subscribe to her channel and visit the video by clicking the "Visit" button.
So this particular channel reached out to me and asked if I could get her a highlights video of her videos. Well I accepted it, other wise this wouldn't be here. So fast forward about a week of watching her videos, finding and deciding which clips I should use. I put them together in a nice little video, and handed it off to her. I hope you enjoy the highlights, and subscribe to Geek out of the water!
Ice Walker was a game my Brother, Dad and I decided to work on for the Unreal Engine's DevJam. We sadly got the theme mixed up with the winter theme and therefore did something ice related instead of that year's Summer Theme.
This was our first project we made using Unreal's Engine to be released to the public.
Final Flight was a game my family worked on for the 2019 MegaJam. We sadly we several days late and couldn't actually participate but we got practice out of making it.
Once again I was the lead developer and made nearly everything in this game, but detailed credits are included in the game.
Laws of Chaos is a game my family worked on for an entire week. I was Team manager, Project Lead and the only programmer.
My brother Abraham made all the models/particles/textures for this project and made 5/7 included levels.
And my brother Gavin helped find sound effects and one of the music tracks.
This was made for the Unreal Engine's Mega Jam in 2020